diff options
Diffstat (limited to 'addons/web/static/lib/pdfjs/src/display/pattern_helper.js')
| -rw-r--r-- | addons/web/static/lib/pdfjs/src/display/pattern_helper.js | 425 |
1 files changed, 0 insertions, 425 deletions
diff --git a/addons/web/static/lib/pdfjs/src/display/pattern_helper.js b/addons/web/static/lib/pdfjs/src/display/pattern_helper.js deleted file mode 100644 index e23dc0a8e5d..00000000000 --- a/addons/web/static/lib/pdfjs/src/display/pattern_helper.js +++ /dev/null @@ -1,425 +0,0 @@ -/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ -/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */ -/* Copyright 2014 Mozilla Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ -/* globals CanvasGraphics, CachedCanvases, ColorSpace, Util, error, info, - isArray, makeCssRgb, WebGLUtils */ - -'use strict'; - -var ShadingIRs = {}; - -ShadingIRs.RadialAxial = { - fromIR: function RadialAxial_fromIR(raw) { - var type = raw[1]; - var colorStops = raw[2]; - var p0 = raw[3]; - var p1 = raw[4]; - var r0 = raw[5]; - var r1 = raw[6]; - return { - type: 'Pattern', - getPattern: function RadialAxial_getPattern(ctx) { - var grad; - if (type === 'axial') { - grad = ctx.createLinearGradient(p0[0], p0[1], p1[0], p1[1]); - } else if (type === 'radial') { - grad = ctx.createRadialGradient(p0[0], p0[1], r0, p1[0], p1[1], r1); - } - - for (var i = 0, ii = colorStops.length; i < ii; ++i) { - var c = colorStops[i]; - grad.addColorStop(c[0], c[1]); - } - return grad; - } - }; - } -}; - -var createMeshCanvas = (function createMeshCanvasClosure() { - function drawTriangle(data, context, p1, p2, p3, c1, c2, c3) { - // Very basic Gouraud-shaded triangle rasterization algorithm. - var coords = context.coords, colors = context.colors; - var bytes = data.data, rowSize = data.width * 4; - var tmp; - if (coords[p1 + 1] > coords[p2 + 1]) { - tmp = p1; p1 = p2; p2 = tmp; tmp = c1; c1 = c2; c2 = tmp; - } - if (coords[p2 + 1] > coords[p3 + 1]) { - tmp = p2; p2 = p3; p3 = tmp; tmp = c2; c2 = c3; c3 = tmp; - } - if (coords[p1 + 1] > coords[p2 + 1]) { - tmp = p1; p1 = p2; p2 = tmp; tmp = c1; c1 = c2; c2 = tmp; - } - var x1 = (coords[p1] + context.offsetX) * context.scaleX; - var y1 = (coords[p1 + 1] + context.offsetY) * context.scaleY; - var x2 = (coords[p2] + context.offsetX) * context.scaleX; - var y2 = (coords[p2 + 1] + context.offsetY) * context.scaleY; - var x3 = (coords[p3] + context.offsetX) * context.scaleX; - var y3 = (coords[p3 + 1] + context.offsetY) * context.scaleY; - if (y1 >= y3) { - return; - } - var c1r = colors[c1], c1g = colors[c1 + 1], c1b = colors[c1 + 2]; - var c2r = colors[c2], c2g = colors[c2 + 1], c2b = colors[c2 + 2]; - var c3r = colors[c3], c3g = colors[c3 + 1], c3b = colors[c3 + 2]; - - var minY = Math.round(y1), maxY = Math.round(y3); - var xa, car, cag, cab; - var xb, cbr, cbg, cbb; - var k; - for (var y = minY; y <= maxY; y++) { - if (y < y2) { - k = y < y1 ? 0 : y1 === y2 ? 1 : (y1 - y) / (y1 - y2); - xa = x1 - (x1 - x2) * k; - car = c1r - (c1r - c2r) * k; - cag = c1g - (c1g - c2g) * k; - cab = c1b - (c1b - c2b) * k; - } else { - k = y > y3 ? 1 : y2 === y3 ? 0 : (y2 - y) / (y2 - y3); - xa = x2 - (x2 - x3) * k; - car = c2r - (c2r - c3r) * k; - cag = c2g - (c2g - c3g) * k; - cab = c2b - (c2b - c3b) * k; - } - k = y < y1 ? 0 : y > y3 ? 1 : (y1 - y) / (y1 - y3); - xb = x1 - (x1 - x3) * k; - cbr = c1r - (c1r - c3r) * k; - cbg = c1g - (c1g - c3g) * k; - cbb = c1b - (c1b - c3b) * k; - var x1_ = Math.round(Math.min(xa, xb)); - var x2_ = Math.round(Math.max(xa, xb)); - var j = rowSize * y + x1_ * 4; - for (var x = x1_; x <= x2_; x++) { - k = (xa - x) / (xa - xb); - k = k < 0 ? 0 : k > 1 ? 1 : k; - bytes[j++] = (car - (car - cbr) * k) | 0; - bytes[j++] = (cag - (cag - cbg) * k) | 0; - bytes[j++] = (cab - (cab - cbb) * k) | 0; - bytes[j++] = 255; - } - } - } - - function drawFigure(data, figure, context) { - var ps = figure.coords; - var cs = figure.colors; - var i, ii; - switch (figure.type) { - case 'lattice': - var verticesPerRow = figure.verticesPerRow; - var rows = Math.floor(ps.length / verticesPerRow) - 1; - var cols = verticesPerRow - 1; - for (i = 0; i < rows; i++) { - var q = i * verticesPerRow; - for (var j = 0; j < cols; j++, q++) { - drawTriangle(data, context, - ps[q], ps[q + 1], ps[q + verticesPerRow], - cs[q], cs[q + 1], cs[q + verticesPerRow]); - drawTriangle(data, context, - ps[q + verticesPerRow + 1], ps[q + 1], ps[q + verticesPerRow], - cs[q + verticesPerRow + 1], cs[q + 1], cs[q + verticesPerRow]); - } - } - break; - case 'triangles': - for (i = 0, ii = ps.length; i < ii; i += 3) { - drawTriangle(data, context, - ps[i], ps[i + 1], ps[i + 2], - cs[i], cs[i + 1], cs[i + 2]); - } - break; - default: - error('illigal figure'); - break; - } - } - - function createMeshCanvas(bounds, combinesScale, coords, colors, figures, - backgroundColor) { - // we will increase scale on some weird factor to let antialiasing take - // care of "rough" edges - var EXPECTED_SCALE = 1.1; - // MAX_PATTERN_SIZE is used to avoid OOM situation. - var MAX_PATTERN_SIZE = 3000; // 10in @ 300dpi shall be enough - - var offsetX = Math.floor(bounds[0]); - var offsetY = Math.floor(bounds[1]); - var boundsWidth = Math.ceil(bounds[2]) - offsetX; - var boundsHeight = Math.ceil(bounds[3]) - offsetY; - - var width = Math.min(Math.ceil(Math.abs(boundsWidth * combinesScale[0] * - EXPECTED_SCALE)), MAX_PATTERN_SIZE); - var height = Math.min(Math.ceil(Math.abs(boundsHeight * combinesScale[1] * - EXPECTED_SCALE)), MAX_PATTERN_SIZE); - var scaleX = boundsWidth / width; - var scaleY = boundsHeight / height; - - var context = { - coords: coords, - colors: colors, - offsetX: -offsetX, - offsetY: -offsetY, - scaleX: 1 / scaleX, - scaleY: 1 / scaleY - }; - - var canvas, tmpCanvas, i, ii; - if (WebGLUtils.isEnabled) { - canvas = WebGLUtils.drawFigures(width, height, backgroundColor, - figures, context); - - // https://bugzilla.mozilla.org/show_bug.cgi?id=972126 - tmpCanvas = CachedCanvases.getCanvas('mesh', width, height, false); - tmpCanvas.context.drawImage(canvas, 0, 0); - canvas = tmpCanvas.canvas; - } else { - tmpCanvas = CachedCanvases.getCanvas('mesh', width, height, false); - var tmpCtx = tmpCanvas.context; - - var data = tmpCtx.createImageData(width, height); - if (backgroundColor) { - var bytes = data.data; - for (i = 0, ii = bytes.length; i < ii; i += 4) { - bytes[i] = backgroundColor[0]; - bytes[i + 1] = backgroundColor[1]; - bytes[i + 2] = backgroundColor[2]; - bytes[i + 3] = 255; - } - } - for (i = 0; i < figures.length; i++) { - drawFigure(data, figures[i], context); - } - tmpCtx.putImageData(data, 0, 0); - canvas = tmpCanvas.canvas; - } - - return {canvas: canvas, offsetX: offsetX, offsetY: offsetY, - scaleX: scaleX, scaleY: scaleY}; - } - return createMeshCanvas; -})(); - -ShadingIRs.Mesh = { - fromIR: function Mesh_fromIR(raw) { - //var type = raw[1]; - var coords = raw[2]; - var colors = raw[3]; - var figures = raw[4]; - var bounds = raw[5]; - var matrix = raw[6]; - //var bbox = raw[7]; - var background = raw[8]; - return { - type: 'Pattern', - getPattern: function Mesh_getPattern(ctx, owner, shadingFill) { - var scale; - if (shadingFill) { - scale = Util.singularValueDecompose2dScale(ctx.mozCurrentTransform); - } else { - // Obtain scale from matrix and current transformation matrix. - scale = Util.singularValueDecompose2dScale(owner.baseTransform); - if (matrix) { - var matrixScale = Util.singularValueDecompose2dScale(matrix); - scale = [scale[0] * matrixScale[0], - scale[1] * matrixScale[1]]; - } - } - - - // Rasterizing on the main thread since sending/queue large canvases - // might cause OOM. - var temporaryPatternCanvas = createMeshCanvas(bounds, scale, coords, - colors, figures, shadingFill ? null : background); - - if (!shadingFill) { - ctx.setTransform.apply(ctx, owner.baseTransform); - if (matrix) { - ctx.transform.apply(ctx, matrix); - } - } - - ctx.translate(temporaryPatternCanvas.offsetX, - temporaryPatternCanvas.offsetY); - ctx.scale(temporaryPatternCanvas.scaleX, - temporaryPatternCanvas.scaleY); - - return ctx.createPattern(temporaryPatternCanvas.canvas, 'no-repeat'); - } - }; - } -}; - -ShadingIRs.Dummy = { - fromIR: function Dummy_fromIR() { - return { - type: 'Pattern', - getPattern: function Dummy_fromIR_getPattern() { - return 'hotpink'; - } - }; - } -}; - -function getShadingPatternFromIR(raw) { - var shadingIR = ShadingIRs[raw[0]]; - if (!shadingIR) { - error('Unknown IR type: ' + raw[0]); - } - return shadingIR.fromIR(raw); -} - -var TilingPattern = (function TilingPatternClosure() { - var PaintType = { - COLORED: 1, - UNCOLORED: 2 - }; - - var MAX_PATTERN_SIZE = 3000; // 10in @ 300dpi shall be enough - - function TilingPattern(IR, color, ctx, objs, commonObjs, baseTransform) { - this.operatorList = IR[2]; - this.matrix = IR[3] || [1, 0, 0, 1, 0, 0]; - this.bbox = IR[4]; - this.xstep = IR[5]; - this.ystep = IR[6]; - this.paintType = IR[7]; - this.tilingType = IR[8]; - this.color = color; - this.objs = objs; - this.commonObjs = commonObjs; - this.baseTransform = baseTransform; - this.type = 'Pattern'; - this.ctx = ctx; - } - - TilingPattern.prototype = { - createPatternCanvas: function TilinPattern_createPatternCanvas(owner) { - var operatorList = this.operatorList; - var bbox = this.bbox; - var xstep = this.xstep; - var ystep = this.ystep; - var paintType = this.paintType; - var tilingType = this.tilingType; - var color = this.color; - var objs = this.objs; - var commonObjs = this.commonObjs; - - info('TilingType: ' + tilingType); - - var x0 = bbox[0], y0 = bbox[1], x1 = bbox[2], y1 = bbox[3]; - - var topLeft = [x0, y0]; - // we want the canvas to be as large as the step size - var botRight = [x0 + xstep, y0 + ystep]; - - var width = botRight[0] - topLeft[0]; - var height = botRight[1] - topLeft[1]; - - // Obtain scale from matrix and current transformation matrix. - var matrixScale = Util.singularValueDecompose2dScale(this.matrix); - var curMatrixScale = Util.singularValueDecompose2dScale( - this.baseTransform); - var combinedScale = [matrixScale[0] * curMatrixScale[0], - matrixScale[1] * curMatrixScale[1]]; - - // MAX_PATTERN_SIZE is used to avoid OOM situation. - // Use width and height values that are as close as possible to the end - // result when the pattern is used. Too low value makes the pattern look - // blurry. Too large value makes it look too crispy. - width = Math.min(Math.ceil(Math.abs(width * combinedScale[0])), - MAX_PATTERN_SIZE); - - height = Math.min(Math.ceil(Math.abs(height * combinedScale[1])), - MAX_PATTERN_SIZE); - - var tmpCanvas = CachedCanvases.getCanvas('pattern', width, height, true); - var tmpCtx = tmpCanvas.context; - var graphics = new CanvasGraphics(tmpCtx, commonObjs, objs); - graphics.groupLevel = owner.groupLevel; - - this.setFillAndStrokeStyleToContext(tmpCtx, paintType, color); - - this.setScale(width, height, xstep, ystep); - this.transformToScale(graphics); - - // transform coordinates to pattern space - var tmpTranslate = [1, 0, 0, 1, -topLeft[0], -topLeft[1]]; - graphics.transform.apply(graphics, tmpTranslate); - - this.clipBbox(graphics, bbox, x0, y0, x1, y1); - - graphics.executeOperatorList(operatorList); - return tmpCanvas.canvas; - }, - - setScale: function TilingPattern_setScale(width, height, xstep, ystep) { - this.scale = [width / xstep, height / ystep]; - }, - - transformToScale: function TilingPattern_transformToScale(graphics) { - var scale = this.scale; - var tmpScale = [scale[0], 0, 0, scale[1], 0, 0]; - graphics.transform.apply(graphics, tmpScale); - }, - - scaleToContext: function TilingPattern_scaleToContext() { - var scale = this.scale; - this.ctx.scale(1 / scale[0], 1 / scale[1]); - }, - - clipBbox: function clipBbox(graphics, bbox, x0, y0, x1, y1) { - if (bbox && isArray(bbox) && bbox.length === 4) { - var bboxWidth = x1 - x0; - var bboxHeight = y1 - y0; - graphics.ctx.rect(x0, y0, bboxWidth, bboxHeight); - graphics.clip(); - graphics.endPath(); - } - }, - - setFillAndStrokeStyleToContext: - function setFillAndStrokeStyleToContext(context, paintType, color) { - switch (paintType) { - case PaintType.COLORED: - var ctx = this.ctx; - context.fillStyle = ctx.fillStyle; - context.strokeStyle = ctx.strokeStyle; - break; - case PaintType.UNCOLORED: - var cssColor = Util.makeCssRgb(color[0], color[1], color[2]); - context.fillStyle = cssColor; - context.strokeStyle = cssColor; - break; - default: - error('Unsupported paint type: ' + paintType); - } - }, - - getPattern: function TilingPattern_getPattern(ctx, owner) { - var temporaryPatternCanvas = this.createPatternCanvas(owner); - - ctx = this.ctx; - ctx.setTransform.apply(ctx, this.baseTransform); - ctx.transform.apply(ctx, this.matrix); - this.scaleToContext(); - - return ctx.createPattern(temporaryPatternCanvas, 'repeat'); - } - }; - - return TilingPattern; -})(); |
