diff options
| author | Xavier Morel <xmo@openerp.com> | 2012-03-22 15:33:31 +0100 |
|---|---|---|
| committer | Xavier Morel <xmo@openerp.com> | 2012-03-22 15:33:31 +0100 |
| commit | 7353e02e2ef4a403d4b79c1b157f2ca00b77d2fc (patch) | |
| tree | a319552e3664ea272fdfb8abf31c961bcd5e1e6e /addons/web_process/static/lib/dracula/dracula_graph.js | |
| parent | 514c63288c7d5d88d764b44696c5e3a5fc148dfb (diff) | |
| parent | 1da49a44a57aa413e5eb96afe9c6d294e09848fd (diff) | |
[MERGE] from trunk
bzr revid: xmo@openerp.com-20120322143331-iajlifomw1hohbht
Diffstat (limited to 'addons/web_process/static/lib/dracula/dracula_graph.js')
| -rw-r--r-- | addons/web_process/static/lib/dracula/dracula_graph.js | 527 |
1 files changed, 527 insertions, 0 deletions
diff --git a/addons/web_process/static/lib/dracula/dracula_graph.js b/addons/web_process/static/lib/dracula/dracula_graph.js new file mode 100644 index 00000000000..28269986e78 --- /dev/null +++ b/addons/web_process/static/lib/dracula/dracula_graph.js @@ -0,0 +1,527 @@ +/* + * Dracula Graph Layout and Drawing Framework 0.0.3alpha + * (c) 2010 Philipp Strathausen <strathausen@gmail.com>, http://strathausen.eu + * Contributions by Jake Stothard <stothardj@gmail.com>. + * + * based on the Graph JavaScript framework, version 0.0.1 + * (c) 2006 Aslak Hellesoy <aslak.hellesoy@gmail.com> + * (c) 2006 Dave Hoover <dave.hoover@gmail.com> + * + * Ported from Graph::Layouter::Spring in + * http://search.cpan.org/~pasky/Graph-Layderer-0.02/ + * The algorithm is based on a spring-style layouter of a Java-based social + * network tracker PieSpy written by Paul Mutton <paul@jibble.org>. + * + * This code is freely distributable under the MIT license. Commercial use is + * hereby granted without any cost or restriction. + * + * Links: + * + * Graph Dracula JavaScript Framework: + * http://graphdracula.net + * + /*--------------------------------------------------------------------------*/ + +/* + * Edge Factory + */ +var AbstractEdge = function() { +} +AbstractEdge.prototype = { + hide: function() { + this.connection.fg.hide(); + this.connection.bg && this.bg.connection.hide(); + } +}; +var EdgeFactory = function() { + this.template = new AbstractEdge(); + this.template.style = new Object(); + this.template.style.directed = false; + this.template.weight = 1; +}; +EdgeFactory.prototype = { + build: function(source, target) { + var e = jQuery.extend(true, {}, this.template); + e.source = source; + e.target = target; + return e; + } +}; + +/* + * Graph + */ +var Graph = function() { + this.nodes = {}; + this.edges = []; + this.snapshots = []; // previous graph states TODO to be implemented + this.edgeFactory = new EdgeFactory(); +}; +Graph.prototype = { + /* + * add a node + * @id the node's ID (string or number) + * @content (optional, dictionary) can contain any information that is + * being interpreted by the layout algorithm or the graph + * representation + */ + addNode: function(id, content) { + /* testing if node is already existing in the graph */ + if(this.nodes[id] == undefined) { + this.nodes[id] = new Graph.Node(id, content); + } + return this.nodes[id]; + }, + + addEdge: function(source, target, style) { + var s = this.addNode(source); + var t = this.addNode(target); + var edge = this.edgeFactory.build(s, t); + jQuery.extend(edge.style,style); + s.edges.push(edge); + this.edges.push(edge); + // NOTE: Even directed edges are added to both nodes. + t.edges.push(edge); + }, + + /* TODO to be implemented + * Preserve a copy of the graph state (nodes, positions, ...) + * @comment a comment describing the state + */ + snapShot: function(comment) { + /* FIXME + var graph = new Graph(); + graph.nodes = jQuery.extend(true, {}, this.nodes); + graph.edges = jQuery.extend(true, {}, this.edges); + this.snapshots.push({comment: comment, graph: graph}); + */ + }, + removeNode: function(id) { + delete this.nodes[id]; + for(var i = 0; i < this.edges.length; i++) { + if (this.edges[i].source.id == id || this.edges[i].target.id == id) { + this.edges.splice(i, 1); + i--; + } + } + } +}; + +/* + * Node + */ +Graph.Node = function(id, node){ + node = node || {}; + node.id = id; + node.edges = []; + node.hide = function() { + this.hidden = true; + this.shape && this.shape.hide(); /* FIXME this is representation specific code and should be elsewhere */ + for(i in this.edges) + (this.edges[i].source.id == id || this.edges[i].target == id) && this.edges[i].hide && this.edges[i].hide(); + }; + node.show = function() { + this.hidden = false; + this.shape && this.shape.show(); + for(i in this.edges) + (this.edges[i].source.id == id || this.edges[i].target == id) && this.edges[i].show && this.edges[i].show(); + }; + return node; +}; +Graph.Node.prototype = { +}; + +/* + * Renderer base class + */ +Graph.Renderer = {}; + +/* + * Renderer implementation using RaphaelJS + */ +Graph.Renderer.Raphael = function(element, graph, width, height) { + this.width = width || 800; + this.height = height || 800; + var selfRef = this; + this.r = Raphael(element, this.width, this.height); + this.radius = 40; /* max dimension of a node */ + this.graph = graph; + this.mouse_in = false; + + /* TODO default node rendering function */ + if(!this.graph.render) { + this.graph.render = function() { + return; + } + } + + /* + * Dragging + */ + this.isDrag = false; + this.dragger = function (e) { + this.dx = e.clientX; + this.dy = e.clientY; + selfRef.isDrag = this; + this.set && this.set.animate({"fill-opacity": .1}, 200); + e.preventDefault && e.preventDefault(); + }; + + var d = document.getElementById(element); + d.onmousemove = function (e) { + e = e || window.event; + if (selfRef.isDrag) { + var bBox = selfRef.isDrag.set.getBBox(); + // TODO round the coordinates here (eg. for proper image representation) + var newX = e.clientX - selfRef.isDrag.dx + (bBox.x + bBox.width / 2); + var newY = e.clientY - selfRef.isDrag.dy + (bBox.y + bBox.height / 2); + /* prevent shapes from being dragged out of the canvas */ + var clientX = e.clientX - (newX < 20 ? newX - 20 : newX > selfRef.width - 20 ? newX - selfRef.width + 20 : 0); + var clientY = e.clientY - (newY < 20 ? newY - 20 : newY > selfRef.height - 20 ? newY - selfRef.height + 20 : 0); + selfRef.isDrag.set.translate(clientX - Math.round(selfRef.isDrag.dx), clientY - Math.round(selfRef.isDrag.dy)); + // console.log(clientX - Math.round(selfRef.isDrag.dx), clientY - Math.round(selfRef.isDrag.dy)); + for (var i in selfRef.graph.edges) { + selfRef.graph.edges[i].connection && selfRef.graph.edges[i].connection.draw(); + } + //selfRef.r.safari(); + selfRef.isDrag.dx = clientX; + selfRef.isDrag.dy = clientY; + } + }; + d.onmouseup = function () { + selfRef.isDrag && selfRef.isDrag.set.animate({"fill-opacity": .6}, 500); + selfRef.isDrag = false; + }; + this.draw(); +}; +Graph.Renderer.Raphael.prototype = { + translate: function(point) { + return [ + (point[0] - this.graph.layoutMinX) * this.factorX + this.radius, + (point[1] - this.graph.layoutMinY) * this.factorY + this.radius + ]; + }, + + rotate: function(point, length, angle) { + var dx = length * Math.cos(angle); + var dy = length * Math.sin(angle); + return [point[0]+dx, point[1]+dy]; + }, + + draw: function() { + this.factorX = (this.width - 2 * this.radius) / (this.graph.layoutMaxX - this.graph.layoutMinX); + this.factorY = (this.height - 2 * this.radius) / (this.graph.layoutMaxY - this.graph.layoutMinY); + for (i in this.graph.nodes) { + this.drawNode(this.graph.nodes[i]); + } + for (var i = 0; i < this.graph.edges.length; i++) { + this.drawEdge(this.graph.edges[i]); + } + }, + + drawNode: function(node) { + var point = this.translate([node.layoutPosX, node.layoutPosY]); + node.point = point; + + /* if node has already been drawn, move the nodes */ + if(node.shape) { + var oBBox = node.shape.getBBox(); + var opoint = { x: oBBox.x + oBBox.width / 2, y: oBBox.y + oBBox.height / 2}; + node.shape.translate(Math.round(point[0] - opoint.x), Math.round(point[1] - opoint.y)); + this.r.safari(); + return node; + }/* else, draw new nodes */ + + var shape; + + /* if a node renderer function is provided by the user, then use it + or the default render function instead */ + if(!node.render) { + node.render = function(r, node) { + /* the default node drawing */ + var color = Raphael.getColor(); + var ellipse = r.ellipse(0, 0, 30, 20).attr({fill: color, stroke: color, "stroke-width": 2}); + /* set DOM node ID */ + ellipse.node.id = node.label || node.id; + shape = r.set(). + push(ellipse). + push(r.text(0, 30, node.label || node.id)); + return shape; + } + } + /* or check for an ajax representation of the nodes */ + if(node.shapes) { + // TODO ajax representation evaluation + } + + shape = node.render(this.r, node).hide(); + + shape.attr({"fill-opacity": .6}); + /* re-reference to the node an element belongs to, needed for dragging all elements of a node */ + shape.items.forEach(function(item){ item.set = shape; item.node.style.cursor = "move"; }); + shape.mousedown(this.dragger); + + var box = shape.getBBox(); + shape.translate(Math.round(point[0]-(box.x+box.width/2)),Math.round(point[1]-(box.y+box.height/2))) + //console.log(box,point); + node.hidden || shape.show(); + node.shape = shape; + }, + drawEdge: function(edge) { + /* if this edge already exists the other way around and is undirected */ + if(edge.backedge) + return; + if(edge.source.hidden || edge.target.hidden) { + edge.connection && edge.connection.fg.hide() | edge.connection.bg && edge.connection.bg.hide(); + return; + } + /* if edge already has been drawn, only refresh the edge */ + if(!edge.connection) { + edge.style && edge.style.callback && edge.style.callback(edge); // TODO move this somewhere else + edge.connection = this.r.connection(edge.source.shape, edge.target.shape, edge.style); + return; + } + //FIXME showing doesn't work well + edge.connection.fg.show(); + edge.connection.bg && edge.connection.bg.show(); + edge.connection.draw(); + } +}; +Graph.Layout = {}; +Graph.Layout.Spring = function(graph) { + this.graph = graph; + this.iterations = 500; + this.maxRepulsiveForceDistance = 6; + this.k = 2; + this.c = 0.01; + this.maxVertexMovement = 0.5; + this.layout(); +}; +Graph.Layout.Spring.prototype = { + layout: function() { + this.layoutPrepare(); + for (var i = 0; i < this.iterations; i++) { + this.layoutIteration(); + } + this.layoutCalcBounds(); + }, + + layoutPrepare: function() { + for (i in this.graph.nodes) { + var node = this.graph.nodes[i]; + node.layoutPosX = 0; + node.layoutPosY = 0; + node.layoutForceX = 0; + node.layoutForceY = 0; + } + + }, + + layoutCalcBounds: function() { + var minx = Infinity, maxx = -Infinity, miny = Infinity, maxy = -Infinity; + + for (i in this.graph.nodes) { + var x = this.graph.nodes[i].layoutPosX; + var y = this.graph.nodes[i].layoutPosY; + + if(x > maxx) maxx = x; + if(x < minx) minx = x; + if(y > maxy) maxy = y; + if(y < miny) miny = y; + } + + this.graph.layoutMinX = minx; + this.graph.layoutMaxX = maxx; + this.graph.layoutMinY = miny; + this.graph.layoutMaxY = maxy; + }, + + layoutIteration: function() { + // Forces on nodes due to node-node repulsions + + var prev = new Array(); + for(var c in this.graph.nodes) { + var node1 = this.graph.nodes[c]; + for (var d in prev) { + var node2 = this.graph.nodes[prev[d]]; + this.layoutRepulsive(node1, node2); + + } + prev.push(c); + } + + // Forces on nodes due to edge attractions + for (var i = 0; i < this.graph.edges.length; i++) { + var edge = this.graph.edges[i]; + this.layoutAttractive(edge); + } + + // Move by the given force + for (i in this.graph.nodes) { + var node = this.graph.nodes[i]; + var xmove = this.c * node.layoutForceX; + var ymove = this.c * node.layoutForceY; + + var max = this.maxVertexMovement; + if(xmove > max) xmove = max; + if(xmove < -max) xmove = -max; + if(ymove > max) ymove = max; + if(ymove < -max) ymove = -max; + + node.layoutPosX += xmove; + node.layoutPosY += ymove; + node.layoutForceX = 0; + node.layoutForceY = 0; + } + }, + + layoutRepulsive: function(node1, node2) { + if (typeof node1 == 'undefined' || typeof node2 == 'undefined') + return; + var dx = node2.layoutPosX - node1.layoutPosX; + var dy = node2.layoutPosY - node1.layoutPosY; + var d2 = dx * dx + dy * dy; + if(d2 < 0.01) { + dx = 0.1 * Math.random() + 0.1; + dy = 0.1 * Math.random() + 0.1; + var d2 = dx * dx + dy * dy; + } + var d = Math.sqrt(d2); + if(d < this.maxRepulsiveForceDistance) { + var repulsiveForce = this.k * this.k / d; + node2.layoutForceX += repulsiveForce * dx / d; + node2.layoutForceY += repulsiveForce * dy / d; + node1.layoutForceX -= repulsiveForce * dx / d; + node1.layoutForceY -= repulsiveForce * dy / d; + } + }, + + layoutAttractive: function(edge) { + var node1 = edge.source; + var node2 = edge.target; + + var dx = node2.layoutPosX - node1.layoutPosX; + var dy = node2.layoutPosY - node1.layoutPosY; + var d2 = dx * dx + dy * dy; + if(d2 < 0.01) { + dx = 0.1 * Math.random() + 0.1; + dy = 0.1 * Math.random() + 0.1; + var d2 = dx * dx + dy * dy; + } + var d = Math.sqrt(d2); + if(d > this.maxRepulsiveForceDistance) { + d = this.maxRepulsiveForceDistance; + d2 = d * d; + } + var attractiveForce = (d2 - this.k * this.k) / this.k; + if(edge.attraction == undefined) edge.attraction = 1; + attractiveForce *= Math.log(edge.attraction) * 0.5 + 1; + + node2.layoutForceX -= attractiveForce * dx / d; + node2.layoutForceY -= attractiveForce * dy / d; + node1.layoutForceX += attractiveForce * dx / d; + node1.layoutForceY += attractiveForce * dy / d; + } +}; + +Graph.Layout.Ordered = function(graph, order) { + this.graph = graph; + this.order = order; + this.layout(); +}; +Graph.Layout.Ordered.prototype = { + layout: function() { + this.layoutPrepare(); + this.layoutCalcBounds(); + }, + + layoutPrepare: function(order) { + for (i in this.graph.nodes) { + var node = this.graph.nodes[i]; + node.layoutPosX = 0; + node.layoutPosY = 0; + } + var counter = 0; + for (i in this.order) { + var node = this.order[i]; + node.layoutPosX = counter; + node.layoutPosY = Math.random(); + counter++; + } + }, + + layoutCalcBounds: function() { + var minx = Infinity, maxx = -Infinity, miny = Infinity, maxy = -Infinity; + + for (i in this.graph.nodes) { + var x = this.graph.nodes[i].layoutPosX; + var y = this.graph.nodes[i].layoutPosY; + + if(x > maxx) maxx = x; + if(x < minx) minx = x; + if(y > maxy) maxy = y; + if(y < miny) miny = y; + } + + this.graph.layoutMinX = minx; + this.graph.layoutMaxX = maxx; + + this.graph.layoutMinY = miny; + this.graph.layoutMaxY = maxy; + } +}; + +/* + * usefull JavaScript extensions, + */ + +function log(a) {console.log&&console.log(a);} + +/* + * Raphael Tooltip Plugin + * - attaches an element as a tooltip to another element + * + * Usage example, adding a rectangle as a tooltip to a circle: + * + * paper.circle(100,100,10).tooltip(paper.rect(0,0,20,30)); + * + * If you want to use more shapes, you'll have to put them into a set. + * + */ +Raphael.el.tooltip = function (tp) { + this.tp = tp; + this.tp.o = {x: 0, y: 0}; + this.tp.hide(); + this.hover( + function(event){ + this.mousemove(function(event){ + this.tp.translate(event.clientX - + this.tp.o.x,event.clientY - this.tp.o.y); + this.tp.o = {x: event.clientX, y: event.clientY}; + }); + this.tp.show().toFront(); + }, + function(event){ + this.tp.hide(); + this.unmousemove(); + }); + return this; +}; + +/* For IE */ +if (!Array.prototype.forEach) +{ + Array.prototype.forEach = function(fun /*, thisp*/) + { + var len = this.length; + if (typeof fun != "function") + throw new TypeError(); + + var thisp = arguments[1]; + for (var i = 0; i < len; i++) + { + if (i in this) + fun.call(thisp, this[i], i, this); + } + }; +} |
